iOS versions of our games
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When we release a new game, the first question that comes up is "is it available for iOS?" and we always answer the same: no. But I would like to let you know that we've been working really hard to get our games on the App Store, day and night! However, publishing for iOS is way harder than Android.

To publish for Android, "you only need a computer and a dream" - José González, 2024. Setting up your app on Play Store is so straightforward and user-friendly. We've published 4 games already, and we're working on a 5th one (Massi vs. José Remastered). I'm no expert of handling mobile apps and projects, but Google and Unity explain the process very well.

To publish for iOS, you need macOS. To have macOS, you need a MacBook, Mac Mini or iMac (all expensive options). We tried using a service like Mac in Cloud, but to install Unity and handle its license you need a really expensive plan. Our games are not profitable, yet, so these options are all discarded. I could buy a Mac system with my current job, but it's such a difficult decision for me because I've always used PC (Windows & Linux) for work and gaming, and I don't want to buy one just for Unity. Decisions, decisions.

We will continue working on our games, release them on Android and give them their necessary support. iOS versions would still be TBA until further notice 😭. We apologize for any inconveniences, thanks a lot for your support and keep playing!

Author's picture Published by José González • January 24th, 2024 12:00 PM

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